Virtual Worlds - major projects include:
A four region Game-based environment developed for the projects in the textbook, “Extending Virtual Worlds”.
Another 16 region grid containing 9 project-based sims developed for the textbook “Virtual World Design”.
"In Land - Search for the Sy", was a hunt and build challenge game for the participants, designed for rapid game development and deployment in a virtual world like Second Life.
"Beach Ride” was a whole sim devoted to 3d visualization and 3d data display through the use of large scale kinetic sculpture.
"Particles/Alchemy”, an interactive Sim that told the story of the Alchemists and sets up a treasure hunt.
“Trees/Sundial” Region in Second Life, Second Life's only season changing Sim
“Second Life 6th, 7th, and 8th Birthday” celebration events. Guest designer participating in the birthday celebrations of Linden Labs Second Life.
SL Birthday Exhibits have included:
3 giant "Pop-up" books (2009), that told the visitors three original stories in text and 3-D visual presentation animations
"Poetry Slam" games (2010) for making many styles of poetry on the "refrigerator magnets"
Here are some comments about the work:
"The mission of the IBM Exhibition Space is to support the creation of full-scale interactive installations that make use of the special properties of virtual worlds. I was initially intrigued by the Alchemy proposal because of the high quality of the submission, which even included proposal drawings. Alchemy group met the large scale requirement without issue and their professionalism impressed me, but what made the proposal truly interesting was the inclusion of gaming and interactive elements. I look forward to joining the Search for the Sy!" - Andrew Sempere - IBM
“By being a game, Search for the Sy challenges artists in Second Life to raise the stakes in their own game.” - Dividni Shostakovich
“Second Life Search for the Sy - Spectacular!” - Honor McMillian