Books in print:
Extending Virtual Worlds: Advanced Design for Virtual Environments
Available on Amazon
Description:
Written by an Emmy award-winning designer with 22 years of experience designing virtual environments for television and online communities, Extending Virtual World Design: Advanced Design for Virtual Environments explores advanced topics in scripting, multi-regional design and narrative structure for environments viewed with a Head Mounted Display (HMD).
Virtual World Design: Creating Immersive Virtual Spaces
Available on Amazon
Description:
Virtual World Design lays out a significant amount of bedrock knowledge for the virtual environment designer. Novice designers will find a comprehensive guide to the fundamental concepts of 2D graphic, 3D model, lighting and sound design, and how this is used in the creation of an immersive virtual environment. More advanced designers can utilize this book as a syllabus for teaching classes about virtual environments, learning technologies and online education. With 200 illustrations and 12 step by step projects involving virtual classroom construction, terrain design, and prototype design, this book delivers hours of creative challenges for the virtual environment designer in public virtual worlds, or on their own private institutional or educational grids.
Writing for Games in Virtual Spaces
Sundial- Second Life- 2008
Alchemy - Second Life - 2009
SL7B - Poetry Slam Game - 2009
In Land-Search for the Sy - 2010
SL8B- The Gods that Walk Among Us- 2010
Tribe- 2011
Four Points - 2011
Trolls vs. Goats - 2012
What is a game anyway?
Although we have had games for thousands of years, technology keeps adding new aspects to the games we play.